//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkASBA_c4 : public Actor_c4 { public: ActorUnkASBA_c4(Actor *param1); /* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0c(unk32 param1) override; }; class ActorUnkASBA : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkASBA(); /* 4C */ virtual ~ActorUnkASBA() override; void func_ov077_02157154(void); void func_ov077_02157168(void); void func_ov077_02157228(void); void func_ov077_02157520(void); void func_ov077_021575e8(void); void func_ov077_021576b4(void); void func_ov077_0215772c(void); void func_ov077_0215784c(void); void func_ov077_021578a4(void); void func_ov077_021578dc(void); void func_ov077_021579bc(void); void func_ov077_021579f8(void); void func_ov077_02157a80(void); }; class ActorProfileUnkASBA : public ActorProfile { public: /* 00 (base) */ ActorProfileUnkASBA(); ~ActorProfileUnkASBA(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkASBA *GetProfile(); };