//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkDMGN_c4 : public Actor_c4 { public: ActorUnkDMGN_c4(Actor *param1); /* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0c(unk32 param1) override; }; class ActorUnkDMGN : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkDMGN(); /* 4C */ virtual ~ActorUnkDMGN() override; void func_ov067_0215ad2c(void); void func_ov067_0215ad54(void); void func_ov067_0215ad9c(void); void func_ov067_0215adb0(void); void func_ov067_0215adfc(void); void func_ov067_0215ae60(void); void func_ov067_0215ae64(void); void func_ov067_0215aec8(void); void func_ov067_0215aecc(void); void func_ov067_0215af30(void); void func_ov067_0215af34(void); void func_ov067_0215afa4(void); void func_ov067_0215afd8(void); }; class ActorProfileUnkDMGN : public ActorProfile { public: /* 00 (base) */ ActorProfileUnkDMGN(); ~ActorProfileUnkDMGN(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkDMGN *GetProfile(); };