//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkDMSS_c4 : public Actor_c4 { public: ActorUnkDMSS_c4(Actor *param1); /* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0c(unk32 param1) override; }; class ActorUnkDMSS : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkDMSS(); /* 4C */ virtual ~ActorUnkDMSS() override; void func_ov088_02171494(void); void func_ov088_021714a8(void); void func_ov088_021714fc(void); void func_ov088_0217150c(void); void func_ov088_02171520(void); void func_ov088_02171534(void); void func_ov088_021715c8(void); }; class ActorProfileUnkDMSS : public ActorProfile_Derived1 { public: /* 00 (base) */ ActorProfileUnkDMSS(); ~ActorProfileUnkDMSS(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkDMSS *GetProfile(); };