//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkFIML_c4 : public Actor_c4 { public: ActorUnkFIML_c4(Actor *param1); /* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0c(unk32 param1) override; }; class ActorUnkFIML : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkFIML(); /* 4C */ virtual ~ActorUnkFIML() override; void func_ov035_0211bdf8(void); void func_ov035_0211be0c(void); void func_ov035_0211bf40(void); void func_ov035_0211bf74(void); void func_ov035_0211bfe8(void); void func_ov035_0211c55c(void); void func_ov035_0211c594(void); void func_ov035_0211c5c4(void); void func_ov035_0211c5e8(void); void func_ov035_0211c68c(void); void func_ov035_0211c754(void); void func_ov035_0211c768(void); void func_ov035_0211c780(void); void func_ov035_0211c8f0(void); void func_ov035_0211cc70(void); void func_ov035_0211ccd8(void); void func_ov035_0211cd0c(void); void func_ov035_0211cdd0(void); void func_ov035_0211d128(void); void func_ov035_0211d1a8(void); void func_ov035_0211d270(void); void func_ov035_0211d2d8(void); void func_ov035_0211d37c(void); void func_ov035_0211d430(void); void func_ov035_0211d5a0(void); void func_ov035_0211d620(void); void func_ov035_0211d7b8(void); void func_ov035_0211d7f4(void); void func_ov035_0211d814(void); void func_ov035_0211d870(void); void func_ov035_0211d8fc(void); void func_ov035_0211db34(void); void func_ov035_0211db48(void); void func_ov035_0211db74(void); void func_ov035_0211dc10(void); void func_ov035_0211dc68(void); void func_ov035_0211dcc4(void); void func_ov035_0211dd10(void); void func_ov035_0211dd2c(void); void func_ov035_0211e050(void); void func_ov035_0211e05c(void); void func_ov035_0211e370(void); void func_ov035_0211e460(void); }; class ActorProfileUnkFIML : public ActorProfile_Derived1 { public: /* 00 (base) */ ActorProfileUnkFIML(); ~ActorProfileUnkFIML(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkFIML *GetProfile(); };