//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkKOTA_c4 : public Actor_c4 { public: ActorUnkKOTA_c4(Actor *param1); /* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0c(unk32 param1) override; }; class ActorUnkKOTA : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkKOTA(); /* 4C */ virtual ~ActorUnkKOTA() override; void func_ov094_0216e43c(void); void func_ov094_0216e444(void); void func_ov094_0216e490(void); void func_ov094_0216e4a4(void); void func_ov094_0216e4f0(void); void func_ov094_0216e5a4(void); void func_ov094_0216e9fc(void); void func_ov094_0216ed94(void); }; class ActorProfileUnkKOTA : public ActorProfile { public: /* 00 (base) */ ActorProfileUnkKOTA(); ~ActorProfileUnkKOTA(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkKOTA *GetProfile(); };