//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkOCTW_c4 : public Actor_c4 { public: ActorUnkOCTW_c4(Actor *param1); /* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0c(unk32 param1) override; }; class ActorUnkOCTW : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkOCTW(); /* 4C */ virtual ~ActorUnkOCTW() override; void func_ov079_02153230(void); void func_ov079_02153244(void); void func_ov079_0215337c(void); void func_ov079_02153458(void); void func_ov079_02153478(void); void func_ov079_021534cc(void); void func_ov079_02153754(void); void func_ov079_02153828(void); void func_ov079_02153910(void); void func_ov079_021539c0(void); void func_ov079_02153a7c(void); void func_ov079_02153b2c(void); void func_ov079_02153c20(void); void func_ov079_02153ca0(void); void func_ov079_02153d90(void); void func_ov079_02153e60(void); void func_ov079_02153f84(void); void func_ov079_02154090(void); void func_ov079_021540c0(void); void func_ov079_0215412c(void); void func_ov079_02154184(void); void func_ov079_02154208(void); void func_ov079_02154418(void); void func_ov079_02154488(void); void func_ov079_02154800(void); void func_ov079_021548a8(void); void func_ov079_02154934(void); void func_ov079_02154a5c(void); void func_ov079_02154ac0(void); void func_ov079_02154b38(void); void func_ov079_02154c0c(void); void func_ov079_02154c9c(void); void func_ov079_02154ce0(void); void func_ov079_02154e98(void); void func_ov079_02154f2c(void); void func_ov079_02154f54(void); void func_ov079_02154fb8(void); void func_ov079_02155000(void); void func_ov079_02155058(void); void func_ov079_0215507c(void); void func_ov079_021550a8(void); }; class ActorProfileUnkOCTW : public ActorProfile_Derived1 { public: /* 00 (base) */ ActorProfileUnkOCTW(); ~ActorProfileUnkOCTW(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkOCTW *GetProfile(); };