//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkRAT0_c4 : public Actor_c4 { public: ActorUnkRAT0_c4(Actor *param1); /* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0c(unk32 param1) override; }; class ActorUnkRAT0 : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkRAT0(); /* 4C */ virtual ~ActorUnkRAT0() override; void func_ov053_0213b4ac(void); void func_ov053_0213b4c0(void); void func_ov053_0213b530(void); void func_ov053_0213b554(void); void func_ov053_0213b790(void); void func_ov053_0213b80c(void); void func_ov053_0213b86c(void); void func_ov053_0213b924(void); void func_ov053_0213b9b0(void); void func_ov053_0213b9cc(void); void func_ov053_0213b9d0(void); void func_ov053_0213ba44(void); void func_ov053_0213bab4(void); void func_ov053_0213bac4(void); void func_ov053_0213baec(void); void func_ov053_0213bb28(void); void func_ov053_0213bb50(void); void func_ov053_0213bb54(void); void func_ov053_0213bc08(void); void func_ov053_0213bd04(void); void func_ov053_0213bd74(void); void func_ov053_0213c044(void); void func_ov053_0213c0d0(void); void func_ov053_0213c364(void); void func_ov053_0213c3a4(void); void func_ov053_0213c3f0(void); void func_ov053_0213c404(void); void func_ov053_0213c42c(void); void func_ov053_0213c4bc(void); void func_ov053_0213c4f8(void); void func_ov053_0213c690(void); void func_ov053_0213c804(void); void func_ov053_0213c824(void); void func_ov053_0213c8a4(void); void func_ov053_0213c910(void); void func_ov053_0213c91c(void); void func_ov053_0213c940(void); void func_ov053_0213c984(void); void func_ov053_0213c9b0(void); void func_ov053_0213c9cc(void); void func_ov053_0213ca50(void); }; class ActorProfileUnkRAT0 : public ActorProfile_Derived1 { public: /* 00 (base) */ ActorProfileUnkRAT0(); ~ActorProfileUnkRAT0(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkRAT0 *GetProfile(); };