//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkRCFO_c4 : public Actor_c4 { public: ActorUnkRCFO_c4(Actor *param1); /* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0c(unk32 param1) override; }; class ActorUnkRCFO : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkRCFO(); /* 4C */ virtual ~ActorUnkRCFO() override; void func_ov033_02119504(void); void func_ov033_02119540(void); void func_ov033_0211961c(void); void func_ov033_02119828(void); void func_ov033_0211983c(void); void func_ov033_02119840(void); void func_ov033_021199f4(void); void func_ov033_02119a58(void); void func_ov033_02119bc4(void); void func_ov033_02119d00(void); void func_ov033_02119d40(void); }; class ActorProfileUnkRCFO : public ActorProfile { public: /* 00 (base) */ ActorProfileUnkRCFO(); ~ActorProfileUnkRCFO(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkRCFO *GetProfile(); };