//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkRMC0_c4 : public Actor_c4 { public: ActorUnkRMC0_c4(Actor *param1); /* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0c(unk32 param1) override; }; class ActorUnkRMC0 : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkRMC0(); /* 4C */ virtual ~ActorUnkRMC0() override; void func_ov060_0215d52c(void); void func_ov060_0215d5fc(void); void func_ov060_0215d610(void); void func_ov060_0215d634(void); void func_ov060_0215d648(void); void func_ov060_0215d6b0(void); void func_ov060_0215d75c(void); void func_ov060_0215d770(void); void func_ov060_0215d790(void); void func_ov060_0215d834(void); }; class ActorProfileUnkRMC0 : public ActorProfile_Derived1 { public: /* 00 (base) */ ActorProfileUnkRMC0(); ~ActorProfileUnkRMC0(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkRMC0 *GetProfile(); };