//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkTLKT_c4 : public Actor_c4 { public: ActorUnkTLKT_c4(Actor *param1); /* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0c(unk32 param1) override; }; class ActorUnkTLKT : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkTLKT(); /* 4C */ virtual ~ActorUnkTLKT() override; void func_ov031_020e41ec(void); void func_ov031_020e4238(void); void func_ov031_020e4274(void); void func_ov031_020e42ac(void); void func_ov031_020e42f0(void); void func_ov031_020e4320(void); void func_ov031_020e4514(void); }; class ActorProfileUnkTLKT : public ActorProfile { public: /* 00 (base) */ ActorProfileUnkTLKT(); ~ActorProfileUnkTLKT(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkTLKT *GetProfile(); };