//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkTRUP_c4 : public Actor_c4 { public: ActorUnkTRUP_c4(Actor *param1); /* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0c(unk32 param1) override; }; class ActorUnkTRUP : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkTRUP(); /* 4C */ virtual ~ActorUnkTRUP() override; void func_ov026_0211139c(void); void func_ov026_02111440(void); void func_ov026_02111498(void); void func_ov026_02111578(void); }; class ActorProfileUnkTRUP : public ActorProfile { public: /* 00 (base) */ ActorProfileUnkTRUP(); ~ActorProfileUnkTRUP(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkTRUP *GetProfile(); };