//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkVLCR_c4 : public Actor_c4 { public: ActorUnkVLCR_c4(Actor *param1); /* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0c(unk32 param1) override; }; class ActorUnkVLCR : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkVLCR(); /* 4C */ virtual ~ActorUnkVLCR() override; void func_ov094_02168bb0(void); void func_ov094_02168d64(void); void func_ov094_02168d74(void); void func_ov094_02168db0(void); void func_ov094_02168e60(void); void func_ov094_02169064(void); void func_ov094_0216918c(void); void func_ov094_021691d8(void); void func_ov094_02169344(void); void func_ov094_02169384(void); void func_ov094_021693bc(void); void func_ov094_021693c8(void); void func_ov094_02169494(void); }; class ActorProfileUnkVLCR : public ActorProfile_Derived1 { public: /* 00 (base) */ ActorProfileUnkVLCR(); ~ActorProfileUnkVLCR(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkVLCR *GetProfile(); };