//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkWBPS_c4 : public Actor_c4 { public: ActorUnkWBPS_c4(Actor *param1); /* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0c(unk32 param1) override; }; class ActorUnkWBPS : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkWBPS(); /* 4C */ virtual ~ActorUnkWBPS() override; void func_ov083_0215a7d4(void); void func_ov083_0215a7f8(void); void func_ov083_0215a9ac(void); void func_ov083_0215a9c8(void); void func_ov083_0215aaf8(void); void func_ov083_0215ab70(void); void func_ov083_0215ace0(void); void func_ov083_0215ad70(void); void func_ov083_0215adac(void); void func_ov083_0215adb8(void); void func_ov083_0215aed4(void); void func_ov083_0215af78(void); }; class ActorProfileUnkWBPS : public ActorProfile_Derived1 { public: /* 00 (base) */ ActorProfileUnkWBPS(); ~ActorProfileUnkWBPS(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkWBPS *GetProfile(); };