#pragma once #include "global.h" #include "types.h" #include "versions.h" #include "Unknown/Common.hpp" #include "Unknown/UnkStruct_027e0ce0.hpp" #include "Unknown/UnkStruct_ov000_0208f820.hpp" #include "math.hpp" enum GIModel_ { GIModel_None = 0, GIModel_stmp = 'stmp', GIModel_shdA = 'shdA', GIModel_rupR = 'rupR', GIModel_trnd = 'trnd', GIModel_litA = 'litA', GIModel_stlb = 'stlb', GIModel_keyB = 'keyB', GIModel_ring = 'ring', GIModel_gold = 'gold', GIModel_bmst = 'bmst', GIModel_makA = 'makA', GIModel_bmrn = 'bmrn', GIModel_ptmL = 'ptmL', GIModel_star = 'star', GIModel_poit = 'poit', GIModel_cloB = 'cloB', GIModel_crwn = 'crwn', GIModel_rupL = 'rupL', GIModel_mons = 'mons', GIModel_swdA = 'swdA', GIModel_beee = 'beee', GIModel_makB = 'makB', GIModel_szku = 'szku', GIModel_keyN = 'keyN', GIModel_srod = 'srod', GIModel_pnec = 'pnec', GIModel_frcY = 'frcY', GIModel_prlA = 'prlA', GIModel_poiF = 'poiF', GIModel_bowB = 'bowB', GIModel_sold = 'sold', GIModel_apdM = 'apdM', GIModel_hrtu = 'hrtu', GIModel_poiD = 'poiD', GIModel_poi5 = 'poi5', GIModel_pflt = 'pflt', GIModel_rbnt = 'rbnt', GIModel_cloA = 'cloA', GIModel_arst = 'arst', GIModel_revY = 'revY', GIModel_swdB = 'swdB', GIModel_bomb = 'bomb', GIModel_litD = 'litD', GIModel_revP = 'revP', GIModel_rupB = 'rupB', GIModel_Lcmp = 'Lcmp', GIModel_shdB = 'shdB', GIModel_gdpf = 'gdpf', GIModel_bmbM = 'bmbM', GIModel_przC = 'przC', GIModel_prlB = 'prlB', GIModel_poiP = 'poiP', GIModel_rupG = 'rupG', GIModel_revR = 'revR', GIModel_mrrn = 'mrrn', GIModel_zola = 'zola', GIModel_bowA = 'bowA', GIModel_bmbL = 'bmbL', GIModel_litC = 'litC', GIModel_bowl = 'bowl', GIModel_whip = 'whip', GIModel_coin = 'coin', GIModel_apdL = 'apdL', GIModel_poiS = 'poiS', GIModel_jade = 'jade', GIModel_glon = 'glon', GIModel_poiG = 'poiG', GIModel_litB = 'litB', }; u32 func_ov000_020a4c00(ItemId itemId); struct UnkStruct_ov110_02185dc8 { u16 mItemId; u16 mItemFlag; }; class UnkStruct_ov110_021861ec { public: /* 00 */ Vec3p mUnk_00; /* 0C */ ARM UnkStruct_ov110_021861ec(q20 x, q20 y, q20 z) { this->mUnk_00.x = x; this->mUnk_00.y = y; this->mUnk_00.z = z; } }; class UnkStruct_PlayerGet_74_base : public SysObject { public: /* 00 (vtable) */ /* 00 */ virtual void vfunc_00(unk32 param1, unk32 param2, unk32 param3); UnkStruct_PlayerGet_74_base(); }; class UnkStruct_PlayerGet_74 : public UnkStruct_PlayerGet_74_base { public: /* 00 (base) */ /* 04 */ unk32 mUnk_04; /* 08 */ unk32 mUnk_08; /* 0C */ unk32 mUnk_0C; /* 10 */ unk32 mUnk_10; /* 14 */ UnkStruct_ov000_0208f820 *mUnk_14; /* 00 */ virtual void vfunc_00(unk32 param1, unk32 param2, unk32 param3) override; UnkStruct_PlayerGet_74(UnkStruct_ov000_0208f820 *param1) { this->mUnk_14 = param1; } }; class UnkStruct_PlayerGet_50 { public: unk32 func_01ff8fa8(); unk32 func_02015080(unk32 param1); }; class UnkStruct_PlayerGet_fc { public: /* 00 */ UnkStruct_PlayerGet_ec *mUnk_00; }; class UnkStruct_PlayerGet_48 { public: /* 00 */ unk32 mUnk_00; /* 04 */ STRUCT_PAD(0x04, 0x40); /* 40 */ unk16 mUnk_40; /* 42 */ unk16 mUnk_42; /* 44 */ unk8 mUnk_44; /* 45 */ unk8 mUnk_45; /* 46 */ unk8 mUnk_46; /* 47 */ unk8 mUnk_47; /* 48 */ STRUCT_PAD(0x48, 0x5E); /* 5E */ unk16 mUnk_5E; /* 60 */ unk8 mUnk_60; /* 61 */ unk8 mUnk_61; /* 62 */ unk8 mUnk_62; /* 63 */ unk8 mUnk_63; }; class PlayerGet : public UnkStruct_ov000_0208f820 { public: /* 000 (base) */ /* 048 */ UnkStruct_PlayerGet_48 *mUnk_48; /* 04C */ unk32 *mUnk_4C; /* 050 */ UnkStruct_PlayerGet_50 *mUnk_50; /* 054 */ UnkStruct_ov000_0208f820_04 mUnk_54; /* 064 */ UnkStruct_PlayerGet_64_2 mUnk_64; /* 068 */ unk32 mUnk_68; /* 06C */ unk32 mUnk_6C; // scale /* 070 */ unk16 mUnk_70; // angle/rotation /* 070 */ u8 mUnk_72; // probably bools /* 070 */ u8 mUnk_73; // probably bools /* 074 */ UnkStruct_PlayerGet_74 mUnk_74; /* 08C */ UnkSystem4 mUnk_8C; /* 0EC */ UnkStruct_PlayerGet_ec mUnk_EC[4]; /* 0FC */ void *mUnk_FC; /* 100 */ /* 04 */ virtual ~PlayerGet() override; /* 0C */ virtual void vfunc_0c(UnkStruct_PlayerGet_vfunc_0c_param1 *param1) override; /* 10 */ virtual void vfunc_10(unk32 param1, unk32 param2) override; /* 18 */ virtual void vfunc_18(unk32 param1, unk32 param2, unk32 param3) override; PlayerGet(); #if IS_JP bool func_ov110_02186b8c(); #else bool func_ov110_02186b8c() { return true; } #endif }; extern const UnkStruct_ov110_021861ec data_ov110_021861ec;