#pragma once #include "MapObject/MapObjectChestBase.hpp" #include "MapObject/MapObjectProfile.hpp" class MapObjectTreasureSpawned : public MapObjectChestBase { public: /* 00 (base) */ MapObjectTreasureSpawned(); // data_ov031_021157dc /* 30 */ virtual ~MapObjectTreasureSpawned() override; /* 3C */ virtual unk32 vfunc_3C() override; /* 40 */ virtual bool vfunc_40() override; /* 54 */ virtual Vec2p *vfunc_54() override; void func_ov031_02102f64(void); void func_ov031_02102f90(void); void func_ov031_02102f98(void); }; class MapObjectProfileTreasureSpawned : public MapObjectProfile_Derived2 { public: /* 00 (base) */ MapObjectProfileTreasureSpawned(); ~MapObjectProfileTreasureSpawned(); /* 0C */ virtual MapObject *Create(); static MapObjectProfileTreasureSpawned *GetProfile(); };