#pragma once #include "System/SysNew.hpp" #include "types.h" class UnkStruct_027e0cf4 : public SysObject { public: ~UnkStruct_027e0cf4(); void func_ov021_020f8cdc(); void func_ov021_020f8d20(); }; // gBattleGame? extern UnkStruct_027e0cf4 *data_027e0cf4;