#pragma once #include "Actor/ActorRef.hpp" #include "Actor/ActorShotArrow.hpp" #include "Unknown/UnkFileSystem.hpp" #include "global.h" #include "types.h" class UnkStruct_027e0cd8_0C_Base; struct UnkStruct_ov000_0207de98 { VecFx32 vec; unk32 param1; unk32 param2; }; class UnkStruct_027e09c0_60 { public: /* 00 */ unk32 mUnk_00; /* 04 */ unk32 mUnk_04; /* 08 */ unk32 mUnk_08; /* 0C */ unk32 mUnk_0C; /* 10 */ unk32 mUnk_10; /* 14 */ unk32 mUnk_14; /* 18 */ unk32 mUnk_18; /* 1C */ UnkStruct_027e09c0_60() { this->mUnk_00 = 0; this->mUnk_10 = 0; this->mUnk_04 = 0; this->mUnk_08 = 0; this->mUnk_0C = 0; } }; class UnkStruct_027e09c0_04 { public: void func_ov000_0207f4d4(); }; class UnkStruct_027e09c0 : public AutoInstance { public: /* 000 */ unk32 mUnk_000; /* 004 */ UnkStruct_027e09c0_04 *mUnk_004[16]; /* 044 */ UnkStruct_027e09c0_04 **mUnk_044; /* 048 */ void *mUnk_048; /* 04C */ void *mUnk_04C; /* 050 */ unk32 mUnk_050; /* 054 */ void *mUnk_054; /* 058 */ void *mUnk_058; /* 05C */ unk32 mUnk_05C; /* 060 */ UnkStruct_027e09c0_60 mUnk_060[64]; /* 760 */ void *mUnk_760; /* 764 */ void *mUnk_764; /* 768 */ unk32 mUnk_768; /* 76C */ void *mUnk_76C; /* 770 */ void *mUnk_770; /* 774 */ unk32 mUnk_774; /* 778 */ unk32 mUnk_778; /* 77C */ STRUCT_PAD(0x77C, 0x878); /* 878 */ unk32 mUnk_878; /* 87C */ STRUCT_PAD(0x87C, 0x978); /* 978 */ UnkStruct_027e09c0(); // overlay 0 void func_ov000_0207da40(); void func_ov000_0207de98(ActorRef param1, UnkStruct_ov000_0207de98 *param2, Actor_38 *param3); void func_ov000_0207e58c(ActorRef param1, unk32 param2, u8 param3, UnkStruct_ov031_Items_01 *param4); bool func_ov000_0207e458(unk32 param1, unk32 param2, VecFx32 *param3, unk32 param4, VecFx32 *param5, ActorRef param6); // overlay 1 void func_ov001_020be394(); void func_ov001_020be3c4(); void func_ov001_020be3dc(UnkFileSystem3 *param1, UnkStruct_027e0cd8_0C_Base *param2); void func_ov001_020be400(); static UnkStruct_027e09c0 *Create(); static void Destroy(); static void DestroyImpl(); }; extern UnkStruct_027e09c0 *data_027e09c0;