#pragma once #include "global.h" #include "types.h" #include "System/SysNew.hpp" // PlayerManager? class UnkStruct_027e0ce0 { public: /* 00 */ unk32 mUnk_00; /* 04 */ unk32 mUnk_04; /* 08 */ unk32 mUnk_08; /* 0c */ unk32 mUnk_0c; /* 10 */ unk32 mUnk_10; /* 14 */ unk32 mUnk_14; /* 18 */ unk32 mUnk_18; /* 1c */ unk32 mUnk_1c; /* 20 */ unk32 mUnk_20; /* 24 */ unk32 mUnk_24; /* 28 */ unk32 mUnk_28; /* 2c */ unk32 mUnk_2c; /* 30 */ void func_01fff148(); void func_ov000_0208a318(unk32 param1, unk32 param2, unk32 param3); void func_ov024_020d3d98(unk32 param1, unk32 param2); void func_ov024_020d3ee8(unk32, u16, unk32); void func_ov110_02185d3c(unk32 param1); }; extern UnkStruct_027e0ce0 *data_027e0ce0;