//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkFOFA : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkFOFA(); /* 4C */ virtual ~ActorUnkFOFA() override; void func_ov021_020f3a34(void); }; class ActorProfileUnkFOFA : public ActorProfile { public: /* 00 (base) */ ActorProfileUnkFOFA(); ~ActorProfileUnkFOFA(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkFOFA *GetProfile(); };