//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkSWCH : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkSWCH(); /* 4C */ virtual ~ActorUnkSWCH() override; void func_ov031_020f7b0c(void); void func_ov031_020f7b20(void); void func_ov031_020f7b88(void); }; class ActorProfileUnkSWCH : public ActorProfile { public: /* 00 (base) */ ActorProfileUnkSWCH(); ~ActorProfileUnkSWCH(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkSWCH *GetProfile(); };