//! TODO: This file was generated automatically and might contain errors #include "Actor/ActorUnkSWBM.hpp" #include "System/SysNew.hpp" DECL_PROFILE(ActorProfileUnkSWBM); Actor *ActorProfileUnkSWBM::Create() { return new(HeapIndex_2) ActorUnkSWBM(); } ActorProfileUnkSWBM::ActorProfileUnkSWBM() : ActorProfile(ActorId_SWBM) {} ActorUnkSWBM::ActorUnkSWBM() {} void ActorUnkSWBM::func_ov031_020e6c60(void) {} void ActorUnkSWBM::func_ov031_020e6c74(void) {} void ActorUnkSWBM::func_ov031_020e6c88(void) {} void ActorUnkSWBM::func_ov031_020e6d48(void) {} void ActorUnkSWBM::func_ov031_020e6d80(void) {} void ActorUnkSWBM::func_ov031_020e6e84(void) {} void ActorUnkSWBM::func_ov031_020e6ef8(void) {} void ActorUnkSWBM::func_ov031_020e7160(void) {} void ActorUnkSWBM::func_ov031_020e718c(void) {} void ActorUnkSWBM::func_ov031_020e7294(void) {} void ActorUnkSWBM::func_ov031_020e72f0(void) {} void ActorUnkSWBM::func_ov031_020e7334(void) {} ActorUnkSWBM::~ActorUnkSWBM() {} ActorProfileUnkSWBM::~ActorProfileUnkSWBM() {}