#pragma once #include "Item/ItemManager.hpp" #include "MainGame/MiscAdvManager.hpp" #include "Save/AdventureFlags.hpp" #include "Save/SaveFile.hpp" #include "System/SysNew.hpp" #include "Unknown/UnkStruct_ov000_02067bc4.hpp" #include "global.h" #include "types.h" //! TODO: kinda draft state for now #define SAVE_DATA_SIZE (sizeof(SaveSlot) + sizeof(u8) * NUM_UNK_BLOCKS * SIZE_UNK_BLOCK) enum { SaveDataIndex_SaveInfo, SaveDataIndex_Treasures, SaveDataIndex_02, SaveDataIndex_03, SaveDataIndex_04, }; class SaveManager_21C { public: /* 00 */ unk32 mUnk_00; unk32 func_ov000_020a1000(); }; struct SaveManager_36 { /* 00 */ u8 mKeyAmount; /* 01 */ STRUCT_PAD(0x01, 0x08); /* 08 */ }; struct SaveManager_00 { /* 000 */ STRUCT_PAD(0x00, 0x36); /* 036 */ SaveManager_36 mUnk_36[0x60]; /* 336 */ STRUCT_PAD(0x336, 0xB30); /* B30 */ unk32 mUnk_B30[1]; // flags, at least 1 /* BB8 */ }; class SaveManager { public: /* 000 */ SaveManager_00 *mUnk_000; // related to mUnk_184, allocated from func_ov001_020ba670 /* 004 */ unk32 mUnk_004; /* 008 */ STRUCT_PAD(0x08, 0x204); /* 204 */ unk16 mUnk_204; /* 206 */ unk16 mUnk_206; /* 208 */ unk16 mUnk_208; /* 20A */ u8 mUnk_20A; // bool? /* 20B */ unk8 mUnk_20B; /* 20C */ unk32 mUnk_20C; /* 210 */ unk32 mUnk_210; /* 214 */ unk32 mUnk_214; /* 218 */ SaveFile *mpSaveFile; /* 21C */ SaveManager_21C mUnk_21C; /* 220 */ STRUCT_PAD(0x220, 0x23C); /* 23C */ PTMF::PTMFCallback mUnk_23C; /* 244 */ unk32 mUnk_244; bool IsUnk20A() { return this->mUnk_20A == 0; } BOOL IsUnk210() { return this->mUnk_210 == 0; } SaveSlot *GetSaveSlot(int saveSlotIndex) { return &this->mpSaveFile->mSlots[saveSlotIndex]; } SaveSlot *GetSaveSlots() { return this->mpSaveFile->mSlots; } SaveManager(); void func_ov000_020a0b2c(UnkCallback param1, unk32 param2); bool func_ov000_020a0b70(void *param1, unk32 param2); void func_ov001_020ba670(); void func_ov001_020ba7a8(); void func_ov001_020ba7c8(u16 saveSlotIndex); void func_ov017_020c3040(void *param1, unk32 param2); void func_ov019_020d08fc(unk32 param1, PTMF::PTMFCallback param2); bool func_ov019_020d0964(void); void func_ov019_020d09dc(u16 saveSlotIndex); void func_ov019_020d0a04(u16 saveSlotIndex); void func_ov019_020d0ae0(unk32 param1); static void func_ov019_020d086c(u16 param1); static void func_ov019_020d0a2c(u16 param1); }; extern SaveManager gSaveManager;