#include "MapObject/MapObjectDoorKey.hpp" #include "System/SysNew.hpp" #include "Unknown/UnkStruct_027e09a8.hpp" #include "Unknown/UnkStruct_027e0ce0.hpp" #include "Unknown/UnkStruct_027e0cec.hpp" extern "C" f32 func_02039f04(unk32); extern "C" void func_01ffaf74(VecFx32 *, Mat4x3p *, VecFx32 *); const UnkStruct_ov031_021150b0 data_ov031_02115184(0x1E66); ARM DECL_PROFILE(MapObjectProfileDoorKey); ARM MapObject *MapObjectProfileDoorKey::Create() { return new(HeapIndex_ITCM) MapObjectDoorKey(); } ARM MapObjectProfileDoorKey::MapObjectProfileDoorKey() : MapObjectProfile_Derived2(MapObjectId_DoorKey, MapObjectId_DoorKey) { this->mUnk_0E = 1; this->mUnk_06 = 2; this->mUnk_1E |= 0x01; this->mUnk_0C = 0x2666; } ARM MapObjectDoorKey::MapObjectDoorKey() : mUnk_94(GetUnkPointer1()), mUnk_9C(1), mUnk_A0(0), mUnk_A4(false) { this->mUnk_8F = true; SET_FLAG(this->mFlags, MapObjFlag_9); this->mUnk_18[0] = 0x0E; } ARM bool MapObjectDoorKey::vfunc_00(void) { this->func_ov031_020fbf10(true, false); return true; } ARM void MapObjectDoorKey::vfunc_08(void) { this->MapObjectDoorBase::vfunc_08(); this->mUnk_A4 = false; } ARM void MapObjectDoorKey::vfunc_18(s8 *param1, s8 param2) { this->MapObjectDoorBase::func_ov031_020fcb78(param1, param2); } // https://decomp.me/scratch/XO3u2 ARM void MapObjectDoorKey::vfunc_14(void) { f32 factor; f32 uVar3; s32 sVar2; s32 sVar2_2; u16 uVar2; if (this->mUnk_8B) { uVar3 = func_02039f04(this->mUnk_6C) / 4096.0f; factor = 16384.0f; } else { uVar3 = func_02039f04(this->mUnk_6C) / 4096.0f; factor = -16384.0f; } s32 mul = factor * uVar3; sVar2 = (s16) mul; u16 angle = (u16) sVar2; Mat3p m; VecFx32 local_48; VecFx32 temp; Mat3p_InitYRotation(&m, SIN(angle), COS(angle)); temp.x = this->mPos.x - FLOAT_TO_Q20(1.0f) + this->mUnk_70; temp.z = this->mPos.z; temp.y = this->mPos.y; local_48.x = temp.x; local_48.y = temp.y; local_48.z = temp.z; this->mUnk_94.vfunc_14(&m, &local_48); u16 var = (-0x8000 - sVar2); Mat3p_InitYRotation(&m, SIN(var), COS(var)); temp.x = this->mPos.x + FLOAT_TO_Q20(1.0f) - this->mUnk_70; temp.z = this->mPos.z; temp.y = this->mPos.y; local_48.x = temp.x; local_48.y = temp.y; local_48.z = temp.z; this->mUnk_94.vfunc_14(&m, &local_48); } ARM void MapObjectDoorKey::vfunc_5C(unk32 param1, unk32 param2) { this->mUnk_8D = true; this->MapObjectDoorBase::vfunc_5C(param1, param2); switch (this->mUnk_16) { case 3: if (param2 == 0) { data_027e0ce0->mUnk_2C->GiveSmallKeys(-1); } UNSET_FLAG(this->mFlags, MapObjFlag_9); data_027e09a8->func_ov000_02071b30(0x134, &this->mPos, 0); break; case 8: UNSET_FLAG(this->mFlags, MapObjFlag_9); break; default: break; } } ARM bool MapObjectDoorKey::func_ov031_020fea88(void) { if (this->mUnk_A4) { return false; } if (data_027e0ce0->mUnk_2C->mKeyAmount != 0) { return true; } return false; } ARM unk32 MapObjectDoorKey::vfunc_28(void) { if (this->mUnk_A4) { return -1; } if (data_027e0ce0->mUnk_2C->mKeyAmount == 0) { return -1; } switch (this->mUnk_16) { case 3: case 4: case 5: case 6: case 7: case 8: return -1; default: this->vfunc_5C(3, 0); break; } return 0; } ARM bool MapObjectDoorKey::vfunc_64(void) { return this->func_ov000_0209d668(); } ARM bool MapObjectDoorKey::vfunc_68(void) { return false; } ARM bool MapObjectDoorKey::vfunc_6C(void) { return false; } ARM void MapObjectDoorKey::vfunc_74(void) { data_027e0cec->func_ov000_0209ff8c(&this->mUnk_68, 0x89E, &this->mPos, 4); data_027e0cec->func_ov000_0209ff8c(&this->mUnk_A0, 0x89E, &this->mPos, 4); } ARM void MapObjectDoorKey::vfunc_7C(void) { this->MapObjectDoorBase::vfunc_7C(); if (this->mUnk_A0.mUnk_00 != NULL) { this->mUnk_A0.func_ov000_020a0334(); } } ARM void MapObjectDoorKey::vfunc_78(void) { VecFx32 local_24; VecFx32 local_30; VecFx32 VStack_3c; VecFx32 VStack_48; Mat4x3p m; VecFx32 local_84; VecFx32 local_90; VecFx32 temp; temp.x = this->mPos.x; temp.z = this->mPos.z; temp.y = this->mPos.y; local_24.x = temp.x - FLOAT_TO_Q20(0.999f); local_24.y = temp.y; local_24.z = temp.z; local_30.x = temp.x + FLOAT_TO_Q20(0.999f); local_30.y = temp.y; local_30.z = temp.z; f32 div = func_02039f04(this->mUnk_6C) / 4096.0f; s16 angle = 16384.0f * div; Mat4x3p_InitYRotation(&m, SIN((u16) angle), COS((u16) angle)); local_84.x = FLOAT_TO_Q20(1.0f); local_84.y = 0; local_84.z = 0; local_90.x = 0; local_90.y = 0; local_90.z = FLOAT_TO_Q20(0.3299f); func_01ffaf74(&local_90, &m, &local_90); func_01ffaf74(&local_84, &m, &local_84); VecFx32_Add(&local_24, &local_90, &local_24); VecFx32_Add(&local_24, &local_84, &VStack_3c); local_90.x = -local_90.x; local_84.x = -local_84.x; VecFx32_Add(&local_30, &local_90, &local_30); VecFx32_Add(&local_30, &local_84, &VStack_48); if (this->mUnk_68.mUnk_00 != NULL) { this->mUnk_68.mUnk_00->func_ov000_02052c48(&VStack_3c, &local_24); } if (this->mUnk_A0.mUnk_00 != NULL) { this->mUnk_A0.mUnk_00->func_ov000_02052c48(&VStack_48, &local_30); } } ARM void MapObjectDoorKey::vfunc_40(void) { data_027e09a8->func_ov000_02071b30(0x136, &this->mPos, 0); } ARM void MapObjectDoorKey::vfunc_44(void) { unk32 stack = *(u32 *) &this->mUnk_38; data_027e09a8->func_ov000_02071d34(&stack, 0x135, &this->mPos, 0); } ARM void MapObjectDoorKey::vfunc_48(void) {} ARM void MapObjectDoorKey::vfunc_4C(void) {} ARM MapObjectDoorKey::~MapObjectDoorKey() {} ARM MapObjectProfileDoorKey::~MapObjectProfileDoorKey() {}