//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkRMA0_C4 : public Actor_C4 { public: ActorUnkRMA0_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMA0 : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkRMA0(); /* 4C */ virtual ~ActorUnkRMA0() override; void func_ov068_021606f0(void); void func_ov068_02160718(void); void func_ov068_0216071c(void); }; class ActorProfileUnkRMA0 : public ActorProfile_Derived1 { public: /* 00 (base) */ ActorProfileUnkRMA0(); ~ActorProfileUnkRMA0(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkRMA0 *GetProfile(); };