//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkRMVF_C4 : public Actor_C4 { public: ActorUnkRMVF_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkRMVF : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkRMVF(); /* 4C */ virtual ~ActorUnkRMVF() override; void func_ov059_02161ce4(void); void func_ov059_02161cf8(void); void func_ov059_02161d98(void); void func_ov059_02161dc4(void); void func_ov059_02161e14(void); void func_ov059_02161e1c(void); void func_ov059_02161e40(void); void func_ov059_02161e50(void); void func_ov059_02161ea4(void); }; class ActorProfileUnkRMVF : public ActorProfile_Derived1 { public: /* 00 (base) */ ActorProfileUnkRMVF(); ~ActorProfileUnkRMVF(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkRMVF *GetProfile(); };