//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkTFAT_C4 : public Actor_C4 { public: ActorUnkTFAT_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTFAT : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkTFAT(); /* 4C */ virtual ~ActorUnkTFAT() override; void func_ov026_02116668(void); void func_ov026_0211667c(void); void func_ov026_02116680(void); void func_ov026_0211670c(void); void func_ov026_02116720(void); void func_ov026_02116728(void); }; class ActorProfileUnkTFAT : public ActorProfile { public: /* 00 (base) */ ActorProfileUnkTFAT(); ~ActorProfileUnkTFAT(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkTFAT *GetProfile(); };