//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkTHER_C4 : public Actor_C4 { public: ActorUnkTHER_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkTHER : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkTHER(); /* 4C */ virtual ~ActorUnkTHER() override; void func_ov026_02111108(void); void func_ov026_021111a4(void); void func_ov026_021111fc(void); void func_ov026_02111280(void); }; class ActorProfileUnkTHER : public ActorProfile { public: /* 00 (base) */ ActorProfileUnkTHER(); ~ActorProfileUnkTHER(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkTHER *GetProfile(); };