#pragma once #include "MapObject/MapObject.hpp" #include "MapObject/MapObjectDoorBase.hpp" #include "MapObject/MapObjectProfile.hpp" #include "Player/PlayerGet.hpp" #include "Unknown/Common.hpp" #include "global.h" #include "types.h" class MapObjectProfileDoorDangerSpawn : public MapObjectProfile_Derived2 { public: /* 00 (base) */ MapObjectProfileDoorDangerSpawn(); ~MapObjectProfileDoorDangerSpawn(); /* 0C */ virtual MapObject *Create(); static MapObjectProfileDoorDangerSpawn *GetProfile(); }; class MapObjectDoorDangerSpawn : public MapObjectDoorBase { public: /* 00 (base) */ /* 94 */ UnkSystem6_Derived2 mUnk_94; /* 9C */ unk8 mUnk_9C; /* 9D */ unk8 mUnk_9D; /* 9E */ unk8 mUnk_9E; /* 9F */ unk8 mUnk_9F; /* A0 */ unk8 mUnk_A0; /* A1 */ bool mUnk_A1; /* A2 */ bool mUnk_A2; /* A3 */ unk8 mUnk_A3; /* A4 */ unk32 mUnk_A4; /* A8 */ UnkStruct_PlayerGet_ec mUnk_A8; /* AC */ volatile u16 mUnk_AC; /* AE */ u16 mUnk_AE; MapObjectDoorDangerSpawn(); // data_ov031_021150d8 (MapObject) /* 00 */ virtual bool vfunc_00() override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0C() override; /* 14 */ virtual void vfunc_14() override; /* 18 */ virtual void vfunc_18(s8 *param1, s8 param2) override; /* 30 */ virtual ~MapObjectDoorDangerSpawn() override; // (MapObject_UnkStruct1_Derived1) /* 04 */ virtual void vfunc2_04() override; /* 08 */ virtual void vfunc2_08() override; // (MapObject) /* 40 */ virtual void vfunc_40() override; /* 44 */ virtual void vfunc_44() override; /* 48 */ virtual void vfunc_48() override; /* 4C */ virtual void vfunc_4C() override; /* 5C */ virtual void vfunc_5C(unk32 param1, unk32 param2) override; /* 64 */ virtual bool vfunc_64() override; /* 68 */ virtual bool vfunc_68() override; /* 6C */ virtual bool vfunc_6C() override; /* 74 */ virtual void vfunc_74() override; /* 7C */ virtual void vfunc_7C() override; /* 84 */ virtual void vfunc_84(unk32 param1, Vec3p *param2, unk16 *param3) override; /* 88 */ virtual bool vfunc_88() override; /* 8C */ virtual unk32 vfunc_8C() override; // (MapObject_UnkStruct1_Derived1) /* 10 */ virtual void vfunc2_10(); bool func_ov031_020fdec8(void); static void func_ov031_020fe5fc(Vec3p *param1, MapObjectDoorDangerSpawn *thisx); };