#pragma once #include "Unknown/Common.hpp" #include "types.h" #include struct UnkAdventureModeSystem1_48 { /* 00 */ STRUCT_PAD(0x00, 0x2A); /* 2A */ bool mUnk_2A; }; class UnkAdventureModeSystem1 { public: /* 00 (vtable) */ /* 04 */ UnkSystem2_UnkSubSystem9 mUnk_04; /* 48 */ UnkAdventureModeSystem1_48 *mUnk_48; /* 4A */ UnkAdventureModeSystem1(Vec2s *param1, Vec2s *param2, bool param3); UnkAdventureModeSystem1(bool param3); // data_ov024_020d7f7c /* 00 */ virtual unk32 vfunc_00(unk32 param1) = 0; void func_ov024_020cab58(Vec2s *param1, Vec2s *param2); bool func_ov024_020caba4(unk32 param1); bool func_ov024_020cad7c(unk32 param1); };