#include "Game/GameModeBattle.hpp" #include "System/SysNew.hpp" #include "Unknown/UnkStruct_ov020_020e8544.hpp" #include void func_ov001_020bfcc0() { BOOL status; if (data_ov020_020e8544 == NULL) { status = false; } else { status = true; } if (!status) { data_ov020_020e8544 = new(HeapIndex_1) UnkStruct_ov020_020e8544_Derived1(); } } void func_ov001_020bfcf0() { BOOL status; if (data_ov020_020e8544 == NULL) { status = false; } else { status = true; } if (!status) { data_ov020_020e8544 = new(HeapIndex_1) UnkStruct_ov020_020e8544_Derived1(); } } void func_ov001_020bfd20() { BOOL status; if (data_ov020_020e8544 == NULL) { status = false; } else { status = true; } if (!status) { data_ov020_020e8544 = new(HeapIndex_1) UnkStruct_ov020_020e8544_Derived2(); } } void func_ov001_020bfd54() { BOOL status; if (data_ov020_020e8544 == NULL) { status = false; } else { status = true; } if (!status) { data_ov020_020e8544 = new(HeapIndex_1) UnkStruct_ov020_020e8544_Derived1(); } } void GameModeBattle::func_ov001_020bfd84(unk32 param1) { switch (param1) { case 0: DSProt_DetectEmulator(func_ov001_020bfcc0); DSProt_DetectFlashcart(func_ov001_020bfcf0); DSProt_DetectNotDummy(func_ov001_020bfd20); func_ov001_020bfd54(); break; case 1: data_ov020_020e8544 = new(HeapIndex_1) UnkStruct_ov020_020e8544_Derived1(); break; default: break; } }