//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkOCTS_C4 : public Actor_C4 { public: ActorUnkOCTS_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkOCTS : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkOCTS(); /* 4C */ virtual ~ActorUnkOCTS() override; void func_ov042_02123600(void); void func_ov042_02123614(void); void func_ov042_02123698(void); void func_ov042_021238dc(void); void func_ov042_0212398c(void); void func_ov042_021239f0(void); void func_ov042_02123a38(void); void func_ov042_02123a70(void); void func_ov042_02123b3c(void); void func_ov042_02123b78(void); void func_ov042_02123c08(void); }; class ActorProfileUnkOCTS : public ActorProfile_Derived1 { public: /* 00 (base) */ ActorProfileUnkOCTS(); ~ActorProfileUnkOCTS(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkOCTS *GetProfile(); };