#pragma once #include "Player/PlayerGet.hpp" #include "math.hpp" #include "types.h" class UnkStruct_027e0cec : public AutoInstance { public: UnkStruct_027e0cec(); ~UnkStruct_027e0cec(); void func_ov000_0209feac(unk32 param1, VecFx32 *param2, unk32 param3, unk32 param4, unk32 param5); void func_ov000_0209ff24(unk32 param1, VecFx32 *param2, VecFx16 *param3, unk32 param4); void func_ov000_0209ff8c(UnkStruct_PlayerGet_ec *param1, unk32 param2, VecFx32 *param3, unk32 param4); void func_ov000_020a0000(UnkStruct_PlayerGet_ec *param1, void *param2, unk32 *param3, VecFx32 *param4, unk32 param5); void func_ov000_020a0110(UnkStruct_PlayerGet_ec *param1); void func_ov000_020a0220(void *param1, void *param2); // overlay 1 static UnkStruct_027e0cec *Create(); }; extern UnkStruct_027e0cec *data_027e0cec;