#include "MainGame/AdventureMode.hpp" #include "Unknown/UnkStruct_0204a088.hpp" #include "Unknown/UnkStruct_0204a110.hpp" extern "C" unk32 func_ov004_020b697c(void *, unk32 param1); THUMB_BEGIN AdventureModeManager_178::AdventureModeManager_178(GameModeManagerBase_104 *param1) : AdventureModeManager_178_Base(param1), mUnk_B8(0) { data_0204a088->func_ov000_020611dc(this, 0x0D); } void AdventureModeManager_178::vfunc_54(unk32 param1, unk32 param2) { if (param2 == 1) { data_0204a088->func_ov000_02061248(); this->mUnk_B8 = func_ov004_020b697c(&this->mUnk_0C, 0); } } void AdventureModeManager_178::vfunc_58(unk32 param1, unk32 param2) { if (param2 == 1) { this->mUnk_B8 = 0; data_0204a088->func_ov000_02061248(); data_0204a110.func_02019528(); } } THUMB_END