//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkMKUR_C4 : public Actor_C4 { public: ActorUnkMKUR_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkMKUR : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkMKUR(); /* 4C */ virtual ~ActorUnkMKUR() override; void func_ov032_0211b988(void); void func_ov032_0211b9a4(void); void func_ov032_0211ba0c(void); void func_ov032_0211bc74(void); void func_ov032_0211bd78(void); void func_ov032_0211be04(void); void func_ov032_0211be30(void); void func_ov032_0211bea8(void); void func_ov032_0211bf84(void); void func_ov032_0211bffc(void); void func_ov032_0211c07c(void); void func_ov032_0211c108(void); void func_ov032_0211c2c4(void); void func_ov032_0211c340(void); void func_ov032_0211c444(void); void func_ov032_0211c4d4(void); void func_ov032_0211c53c(void); void func_ov032_0211c5cc(void); void func_ov032_0211c73c(void); void func_ov032_0211c7bc(void); void func_ov032_0211c938(void); void func_ov032_0211c9d8(void); void func_ov032_0211ca20(void); void func_ov032_0211ca6c(void); void func_ov032_0211cab8(void); void func_ov032_0211cb2c(void); void func_ov032_0211cc10(void); void func_ov032_0211cc48(void); void func_ov032_0211cd20(void); void func_ov032_0211cd60(void); void func_ov032_0211cf74(void); void func_ov032_0211cfac(void); void func_ov032_0211d028(void); void func_ov032_0211d040(void); void func_ov032_0211d08c(void); void func_ov032_0211d2e4(void); void func_ov032_0211d384(void); void func_ov032_0211d568(void); void func_ov032_0211d674(void); void func_ov032_0211d6d8(void); void func_ov032_0211d7e8(void); void func_ov032_0211d80c(void); void func_ov032_0211d830(void); void func_ov032_0211d864(void); void func_ov032_0211d910(void); void func_ov032_0211d920(void); void func_ov032_0211da0c(void); }; class ActorProfileUnkMKUR : public ActorProfile { public: /* 00 (base) */ ActorProfileUnkMKUR(); ~ActorProfileUnkMKUR(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkMKUR *GetProfile(); };