//! TODO: This file was generated automatically and might contain errors #pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" // --- Actor WAWA --- class ActorUnkWAWA_C4 : public Actor_C4 { public: ActorUnkWAWA_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWAWA : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkWAWA(); /* 4C */ virtual ~ActorUnkWAWA() override; }; class ActorProfileUnkWAWA : public ActorProfile_Derived1 { public: /* 00 (base) */ ActorProfileUnkWAWA(); ~ActorProfileUnkWAWA(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkWAWA *GetProfile(); }; // --- Actor WAWC --- class ActorUnkWAWC_C4 : public Actor_C4 { public: ActorUnkWAWC_C4(Actor *param1); /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override; /* 04 */ virtual void vfunc_04() override; /* 08 */ virtual void vfunc_08() override; /* 0C */ virtual void vfunc_0C(unk32 param1) override; }; class ActorUnkWAWC : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkWAWC(); /* 4C */ virtual ~ActorUnkWAWC() override; }; class ActorProfileUnkWAWC : public ActorProfile_Derived1 { public: /* 00 (base) */ ActorProfileUnkWAWC(); ~ActorProfileUnkWAWC(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkWAWC *GetProfile(); };