#pragma once #include "global.h" #include "math.hpp" #include "types.h" class UnkStruct_027e0998_Base { public: /* 00 (vtable) */ /* 04 */ char mUnk_04[64]; // path to current scene's mapXX.bin /* 44 */ unk32 mUnk_44; /* 48 */ unk16 mUnk_48; /* 4A */ unk16 mUnk_4A; // pad? /* 4C */ UnkStruct_027e0998_Base(); // data_ov000_020b1e08 /* 00 */ virtual bool vfunc_00(VecFx32 *pPos, Vec2s *param2, u16 *param3); /* 04 */ void func_ov000_02061760(); void func_ov000_02061764(); void func_ov000_02061768(); void func_ov000_02061850(unk32 param1); bool func_ov000_02061a48(VecFx32 *param1, Vec2s *param2, Vec2s *param3); unk32 func_ov000_02061a70(); static void SetInstance(UnkStruct_027e0998_Base *pInstance); }; class UnkStruct_027e0998 : public UnkStruct_027e0998_Base { public: /* 00 (base) */ UnkStruct_027e0998(); ~UnkStruct_027e0998(); // ClearInstance // data_ov024_020d7c98 /* 00 */ virtual bool vfunc_00(VecFx32 *pPos, Vec2s *param2, u16 *param3) override; /* 04 */ bool func_ov024_020c716c(); bool func_ov024_020c7214(VecFx32 *pPos, Vec2s *param2, u16 *param3); bool func_ov024_020c727c(Vec2s *param1, u16 *param2); bool func_ov024_020c7300(unk32 param1); bool func_ov024_020c7354(); static void Destroy(); static UnkStruct_027e0998 *Create(); }; extern UnkStruct_027e0998 *data_027e0998;