#pragma once #include "Actor/Actor.hpp" #include "Actor/ActorProfile.hpp" #include "global.h" #include "types.h" class ActorUnkNORE : public Actor { public: /* 00 (base) */ /* 94 */ ActorUnkNORE(); /* 18 */ virtual bool vfunc_18(unk32 param1) override; }; class ActorProfileUnkNORE : public ActorProfile { public: /* 00 (base) */ ActorProfileUnkNORE(); /* 0C */ virtual Actor *Create(); static ActorProfileUnkNORE *GetProfile(); };