mirror of
https://github.com/zeldaret/st
synced 2026-10-08 21:41:22 -04:00
44499db695
* feat: decompiling green spinut * feat: some progress * refactor: rename MKUR to GreenSpinut and ActorId_KURI to ActorId_Spinut * feat: better symbols * feat: update matching * fix: change MKUR for eur1 & usa * feat: up eur1 * feat: up usa * fix: usa * feat: up jp data * feat: improve matching * feat: improve overall matching * feat: add comments on KURI's states * refactor: rename to FleeingSpinut * feat: relocate function to ModelRenderBase * refactor: rename last GreenSpinut * refactor: rename field * fix: forgot to rename symbol :clown:
17 lines
526 B
C++
17 lines
526 B
C++
#pragma once
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#include "Actor/ActorProfile.hpp"
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class ActorProfile_ov000_020b3018 : public ActorProfile {
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public:
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/* 00 (base) */
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/* 3C */
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ActorProfile_ov000_020b3018(ActorId param1, ActorId param2); // func_ov000_020979b4
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// data_ov000_020b3018
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/* 04 */ virtual UnkActorFileSystem2 *vfunc_04() override; // func_ov000_020979e4
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/* 08 */ virtual void vfunc_08() override; // func_ov000_02097a18
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/* 10 */ virtual void vfunc_10() override; // func_ov000_020979ec
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};
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