Files
st/include/Actor/ActorUnkE3GL.hpp
Yanis a12d3af472 Actor_c4 improvements (#45)
* fixed Actor_c4 hierarchy and create default derived classes for all actors

* forgot public + fixed actorrupee ctor
2026-04-12 04:54:05 +02:00

45 lines
998 B
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkE3GL_c4 : public Actor_c4 {
public:
ActorUnkE3GL_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkE3GL : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkE3GL();
/* 4C */ virtual ~ActorUnkE3GL() override;
void func_ov090_02171054(void);
void func_ov090_02171064(void);
void func_ov090_02171074(void);
};
class ActorProfileUnkE3GL : public ActorProfile {
public:
/* 00 (base) */
ActorProfileUnkE3GL();
~ActorProfileUnkE3GL();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkE3GL *GetProfile();
};