mirror of
https://github.com/zeldaret/st
synced 2026-05-24 23:21:46 -04:00
c3c34ebe5a
* random docs * "match" ctor * match ctor and link miniblocks * DRDS 98% * jp differences * improve MapObjectUnkDRDS::vfunc_04 * MapObjectDoorBase 78% * fix regressions * MapObjectDoorBase 98% * MapObjectUnkDRKY 98% * MapObjectUnkDRSW 100% * fix build issues * MapObjectUnkDRTC 100% * DRCK delinks * MapObjectUnkDRCK 98%
37 lines
825 B
C++
37 lines
825 B
C++
#pragma once
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#include "Actor/Actor.hpp"
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#include "Actor/ActorProfile.hpp"
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#include "Unknown/Common.hpp"
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#include "global.h"
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#include "types.h"
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class ActorUnkEFIK : public Actor {
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public:
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/* 00 (base) */
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/* 94 */ unk32 mUnk_94;
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/* 98 */ UnkSystem7 mUnk_98;
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/* 9C */ unk32 mUnk_9C;
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/* A0 */ unk32 mUnk_A0;
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ActorUnkEFIK();
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/* 18 */ virtual bool vfunc_18(unk32 param1) override;
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/* 20 */ virtual void vfunc_20() override;
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/* 24 */ virtual void vfunc_24() override;
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/* 4C */ virtual ~ActorUnkEFIK() override;
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/* 54 */ virtual void vfunc_54(unk32 param1);
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};
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class ActorProfileUnkEFIK : public ActorProfile {
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public:
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/* 00 (base) */
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ActorProfileUnkEFIK();
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~ActorProfileUnkEFIK();
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/* 0C */ virtual Actor *Create();
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static ActorProfileUnkEFIK *GetProfile();
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};
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