mirror of
https://github.com/zeldaret/st
synced 2026-05-23 15:01:41 -04:00
a12d3af472
* fixed Actor_c4 hierarchy and create default derived classes for all actors * forgot public + fixed actorrupee ctor
65 lines
1.7 KiB
C++
65 lines
1.7 KiB
C++
//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "Actor/Actor.hpp"
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#include "Actor/ActorProfile.hpp"
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#include "global.h"
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#include "types.h"
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class ActorUnkHLMG_c4 : public Actor_c4 {
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public:
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ActorUnkHLMG_c4(Actor *param1);
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/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
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/* 04 */ virtual void vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0c(unk32 param1) override;
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};
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class ActorUnkHLMG : public Actor {
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public:
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/* 00 (base) */
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/* 94 */
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ActorUnkHLMG();
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/* 4C */ virtual ~ActorUnkHLMG() override;
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void func_ov030_0214b258(void);
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void func_ov030_0214b260(void);
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void func_ov030_0214b27c(void);
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void func_ov030_0214b29c(void);
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void func_ov030_0214b664(void);
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void func_ov030_0214ba60(void);
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void func_ov030_0214bb38(void);
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void func_ov030_0214bb6c(void);
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void func_ov030_0214bbb8(void);
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void func_ov030_0214bc00(void);
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void func_ov030_0214bc50(void);
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void func_ov030_0214bcdc(void);
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void func_ov030_0214bd74(void);
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void func_ov030_0214bd84(void);
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void func_ov030_0214bdb4(void);
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void func_ov030_0214c084(void);
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void func_ov030_0214c178(void);
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void func_ov030_0214c1ac(void);
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void func_ov030_0214c1c0(void);
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void func_ov030_0214c21c(void);
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void func_ov030_0214c268(void);
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void func_ov030_0214c30c(void);
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void func_ov030_0214c31c(void);
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};
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class ActorProfileUnkHLMG : public ActorProfile {
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public:
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/* 00 (base) */
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ActorProfileUnkHLMG();
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~ActorProfileUnkHLMG();
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/* 0C */ virtual Actor *Create();
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static ActorProfileUnkHLMG *GetProfile();
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};
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