Files
st/include/Actor/ActorUnkKEYN.hpp
Yanis 645ed65b76 Misc stuff 4 (#59)
* playrget progress and match treasuremanager remaining functions

* some docs

* fix build issues

* random docs

* match func_ov094_02172290

* random docs

* actor cleanup

* match freestanding item funcs

* mType -> mpProfile

* decompile random functions

* docs and start of wip chest stuff

* random docs

* more random docs

* match func_ov036_0211d0a8

* match func_ov036_0211d2dc & func_ov036_0211d570

* match func_ov110_02184a40

* random doc

* document letter/stamps system

* match func_ov001_020bb9f8

* fix build issues

* decompile tres

* start decomp chest base

* fix regressions

* name TRES

* name UnkStruct_ov024_020d86b0

* name stamp types and update save struct stuff

* name things and document BMG IDs
2026-05-03 18:57:01 +02:00

79 lines
2.2 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "Item/Item.hpp"
#include "global.h"
#include "types.h"
class ActorUnkKEYN_c4 : public Actor_c4 {
public:
ActorUnkKEYN_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkKEYN : public Actor {
public:
/* 00 (base) */
/* 94 */ STRUCT_PAD(0x94, 0xA0);
/* A0 */ ItemId mItemId;
ActorUnkKEYN();
/* 4C */ virtual ~ActorUnkKEYN() override;
void func_ov070_0214143c(void);
void func_ov070_02141618(void);
void func_ov070_0214162c(void);
void func_ov070_02141750(void);
void func_ov070_0214175c(void);
void func_ov070_02141818(void);
void func_ov070_021418bc(void);
void func_ov070_021418e0(void);
void func_ov070_02141904(void);
void func_ov070_0214191c(void);
void func_ov070_02141950(void);
void func_ov070_02141cd0(void);
void func_ov070_02141cdc(void);
void func_ov070_02141d2c(void);
void func_ov070_02141d8c(void);
void func_ov070_02141e2c(void);
void func_ov070_02141e80(void);
void func_ov070_02141f00(void);
void func_ov070_02141f3c(void);
void func_ov070_02141f7c(void);
void func_ov070_02141fbc(void);
void func_ov070_02142014(void);
void func_ov070_021420a4(void);
void func_ov070_021420d8(void);
void func_ov070_02142140(void);
void func_ov070_021421bc(void);
void func_ov070_021421e8(void);
void func_ov070_021421ec(void);
void func_ov070_02142230(void);
void func_ov070_02142374(void);
void func_ov070_021425f4(void);
void func_ov070_0214262c(void);
void func_ov070_0214266c(void);
void func_ov070_02142688(void);
void func_ov070_021426ac(void);
};
class ActorProfileUnkKEYN : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkKEYN();
~ActorProfileUnkKEYN();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkKEYN *GetProfile();
};