mirror of
https://github.com/zeldaret/st
synced 2026-05-24 07:10:56 -04:00
a12d3af472
* fixed Actor_c4 hierarchy and create default derived classes for all actors * forgot public + fixed actorrupee ctor
59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "Actor/Actor.hpp"
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#include "Actor/ActorProfile.hpp"
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#include "global.h"
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#include "types.h"
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class ActorUnkNITF_c4 : public Actor_c4 {
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public:
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ActorUnkNITF_c4(Actor *param1);
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/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
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/* 04 */ virtual void vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0c(unk32 param1) override;
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};
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class ActorUnkNITF : public Actor {
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public:
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/* 00 (base) */
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/* 94 */
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ActorUnkNITF();
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/* 4C */ virtual ~ActorUnkNITF() override;
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void func_ov031_020f10c0(void);
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void func_ov031_020f10d4(void);
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void func_ov031_020f10fc(void);
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void func_ov031_020f1140(void);
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void func_ov031_020f1178(void);
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void func_ov031_020f11a8(void);
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void func_ov031_020f11b4(void);
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void func_ov031_020f11c0(void);
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void func_ov031_020f11cc(void);
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void func_ov031_020f11d8(void);
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void func_ov031_020f11e4(void);
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void func_ov031_020f11f0(void);
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void func_ov031_020f11fc(void);
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void func_ov031_020f1208(void);
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void func_ov031_020f121c(void);
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void func_ov031_020f1230(void);
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void func_ov031_020f1308(void);
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};
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class ActorProfileUnkNITF : public ActorProfile {
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public:
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/* 00 (base) */
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ActorProfileUnkNITF();
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~ActorProfileUnkNITF();
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/* 0C */ virtual Actor *Create();
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static ActorProfileUnkNITF *GetProfile();
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};
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