mirror of
https://github.com/zeldaret/st
synced 2026-05-23 15:01:41 -04:00
a12d3af472
* fixed Actor_c4 hierarchy and create default derived classes for all actors * forgot public + fixed actorrupee ctor
59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "Actor/Actor.hpp"
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#include "Actor/ActorProfile.hpp"
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#include "global.h"
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#include "types.h"
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class ActorUnkNTUB_c4 : public Actor_c4 {
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public:
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ActorUnkNTUB_c4(Actor *param1);
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/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
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/* 04 */ virtual void vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0c(unk32 param1) override;
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};
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class ActorUnkNTUB : public Actor {
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public:
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/* 00 (base) */
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/* 94 */
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ActorUnkNTUB();
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/* 4C */ virtual ~ActorUnkNTUB() override;
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void func_ov031_020f0cf0(void);
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void func_ov031_020f0d04(void);
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void func_ov031_020f0d2c(void);
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void func_ov031_020f0d80(void);
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void func_ov031_020f0db8(void);
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void func_ov031_020f0de8(void);
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void func_ov031_020f0df4(void);
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void func_ov031_020f0e00(void);
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void func_ov031_020f0e0c(void);
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void func_ov031_020f0e18(void);
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void func_ov031_020f0e24(void);
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void func_ov031_020f0e30(void);
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void func_ov031_020f0e3c(void);
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void func_ov031_020f0e48(void);
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void func_ov031_020f0e5c(void);
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void func_ov031_020f0e70(void);
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void func_ov031_020f0f44(void);
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};
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class ActorProfileUnkNTUB : public ActorProfile {
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public:
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/* 00 (base) */
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ActorProfileUnkNTUB();
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~ActorProfileUnkNTUB();
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/* 0C */ virtual Actor *Create();
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static ActorProfileUnkNTUB *GetProfile();
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};
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