mirror of
https://github.com/zeldaret/st
synced 2026-05-23 15:01:41 -04:00
645ed65b76
* playrget progress and match treasuremanager remaining functions * some docs * fix build issues * random docs * match func_ov094_02172290 * random docs * actor cleanup * match freestanding item funcs * mType -> mpProfile * decompile random functions * docs and start of wip chest stuff * random docs * more random docs * match func_ov036_0211d0a8 * match func_ov036_0211d2dc & func_ov036_0211d570 * match func_ov110_02184a40 * random doc * document letter/stamps system * match func_ov001_020bb9f8 * fix build issues * decompile tres * start decomp chest base * fix regressions * name TRES * name UnkStruct_ov024_020d86b0 * name stamp types and update save struct stuff * name things and document BMG IDs
80 lines
2.2 KiB
C++
80 lines
2.2 KiB
C++
//! TODO: This file was generated automatically and might contain errors
|
|
|
|
#pragma once
|
|
|
|
#include "Actor/Actor.hpp"
|
|
#include "Actor/ActorProfile.hpp"
|
|
#include "Item/Item.hpp"
|
|
#include "global.h"
|
|
#include "types.h"
|
|
|
|
class ActorUnkSHIT_c4 : public Actor_c4 {
|
|
public:
|
|
ActorUnkSHIT_c4(Actor *param1);
|
|
|
|
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
|
/* 04 */ virtual void vfunc_04() override;
|
|
/* 08 */ virtual void vfunc_08() override;
|
|
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
|
};
|
|
|
|
class ActorUnkSHIT : public Actor {
|
|
public:
|
|
/* 000 (base) */
|
|
/* 094 */ STRUCT_PAD(0x94, 0xE4);
|
|
/* 0E4 */ ItemId mItemId;
|
|
/* 0E8 */ STRUCT_PAD(0xE8, 0x2D3);
|
|
/* 2D3 */ bool mUnk_2D3;
|
|
|
|
ActorUnkSHIT();
|
|
|
|
/* 4C */ virtual ~ActorUnkSHIT() override;
|
|
|
|
void func_ov036_0211c1fc(void);
|
|
void func_ov036_0211c21c(void);
|
|
void func_ov036_0211c280(void);
|
|
void func_ov036_0211c580(void);
|
|
void func_ov036_0211c7dc(void);
|
|
void func_ov036_0211c7e4(void);
|
|
void func_ov036_0211c938(void);
|
|
void func_ov036_0211c94c(void);
|
|
void func_ov036_0211c96c(void);
|
|
void func_ov036_0211c970(void);
|
|
void func_ov036_0211c974(void);
|
|
void func_ov036_0211c978(void);
|
|
void func_ov036_0211c97c(void);
|
|
void func_ov036_0211c980(void);
|
|
void func_ov036_0211c984(void);
|
|
void func_ov036_0211c994(void);
|
|
void func_ov036_0211c998(void);
|
|
void func_ov036_0211c9ac(void);
|
|
void func_ov036_0211c9cc(void);
|
|
void func_ov036_0211c9d4(void);
|
|
unk32 func_ov036_0211cddc(void);
|
|
void func_ov036_0211cdfc(void);
|
|
u16 func_ov036_0211ceec(void);
|
|
unk32 func_ov036_0211d0a8(void);
|
|
void func_ov036_0211d22c(void);
|
|
void func_ov036_0211d254(void);
|
|
void func_ov036_0211d270(void);
|
|
void func_ov036_0211d28c(void);
|
|
void func_ov036_0211d2a8(void);
|
|
bool func_ov036_0211d2dc(void);
|
|
void func_ov036_0211d570(unk32 param1);
|
|
void func_ov036_0211d75c(void);
|
|
void func_ov036_0211d774(void);
|
|
void func_ov036_0211d790(void);
|
|
};
|
|
|
|
class ActorProfileUnkSHIT : public ActorProfile_Derived1 {
|
|
public:
|
|
/* 00 (base) */
|
|
|
|
ActorProfileUnkSHIT();
|
|
~ActorProfileUnkSHIT();
|
|
|
|
/* 0C */ virtual Actor *Create();
|
|
|
|
static ActorProfileUnkSHIT *GetProfile();
|
|
};
|