mirror of
https://github.com/zeldaret/st
synced 2026-05-23 23:05:25 -04:00
a12d3af472
* fixed Actor_c4 hierarchy and create default derived classes for all actors * forgot public + fixed actorrupee ctor
62 lines
1.6 KiB
C++
62 lines
1.6 KiB
C++
//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "Actor/Actor.hpp"
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#include "Actor/ActorProfile.hpp"
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#include "global.h"
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#include "types.h"
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class ActorUnkSTTG_c4 : public Actor_c4 {
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public:
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ActorUnkSTTG_c4(Actor *param1);
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/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
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/* 04 */ virtual void vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0c(unk32 param1) override;
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};
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class ActorUnkSTTG : public Actor {
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public:
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/* 00 (base) */
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/* 94 */
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ActorUnkSTTG();
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/* 4C */ virtual ~ActorUnkSTTG() override;
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void func_ov094_0216a4a0(void);
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void func_ov094_0216a4fc(void);
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void func_ov094_0216a5d4(void);
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void func_ov094_0216a600(void);
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void func_ov094_0216a74c(void);
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void func_ov094_0216a760(void);
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void func_ov094_0216a768(void);
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void func_ov094_0216a788(void);
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void func_ov094_0216a84c(void);
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void func_ov094_0216a870(void);
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void func_ov094_0216a928(void);
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void func_ov094_0216aa78(void);
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void func_ov094_0216aae4(void);
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void func_ov094_0216ab34(void);
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void func_ov094_0216ada8(void);
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void func_ov094_0216aec0(void);
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void func_ov094_0216aee8(void);
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void func_ov094_0216b150(void);
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void func_ov094_0216b188(void);
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void func_ov094_0216b1a4(void);
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};
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class ActorProfileUnkSTTG : public ActorProfile_Derived1 {
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public:
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/* 00 (base) */
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ActorProfileUnkSTTG();
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~ActorProfileUnkSTTG();
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/* 0C */ virtual Actor *Create();
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static ActorProfileUnkSTTG *GetProfile();
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};
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