Files
st/include/Actor/ActorUnkTERY.hpp
Yanis a12d3af472 Actor_c4 improvements (#45)
* fixed Actor_c4 hierarchy and create default derived classes for all actors

* forgot public + fixed actorrupee ctor
2026-04-12 04:54:05 +02:00

50 lines
1.2 KiB
C++

//! TODO: This file was generated automatically and might contain errors
#pragma once
#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"
class ActorUnkTERY_c4 : public Actor_c4 {
public:
ActorUnkTERY_c4(Actor *param1);
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
/* 04 */ virtual void vfunc_04() override;
/* 08 */ virtual void vfunc_08() override;
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
};
class ActorUnkTERY : public Actor {
public:
/* 00 (base) */
/* 94 */
ActorUnkTERY();
/* 4C */ virtual ~ActorUnkTERY() override;
void func_ov036_0211be6c(void);
void func_ov036_0211bea0(void);
void func_ov036_0211bf88(void);
void func_ov036_0211bf9c(void);
void func_ov036_0211c000(void);
void func_ov036_0211c02c(void);
void func_ov036_0211c0e4(void);
void func_ov036_0211c108(void);
};
class ActorProfileUnkTERY : public ActorProfile_Derived1 {
public:
/* 00 (base) */
ActorProfileUnkTERY();
~ActorProfileUnkTERY();
/* 0C */ virtual Actor *Create();
static ActorProfileUnkTERY *GetProfile();
};