mirror of
https://github.com/zeldaret/st
synced 2026-05-23 23:05:25 -04:00
a12d3af472
* fixed Actor_c4 hierarchy and create default derived classes for all actors * forgot public + fixed actorrupee ctor
67 lines
1.8 KiB
C++
67 lines
1.8 KiB
C++
//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "Actor/Actor.hpp"
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#include "Actor/ActorProfile.hpp"
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#include "global.h"
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#include "types.h"
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class ActorUnkZLSN_c4 : public Actor_c4 {
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public:
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ActorUnkZLSN_c4(Actor *param1);
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/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
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/* 04 */ virtual void vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0c(unk32 param1) override;
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};
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class ActorUnkZLSN : public Actor {
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public:
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/* 00 (base) */
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/* 94 */
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ActorUnkZLSN();
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/* 4C */ virtual ~ActorUnkZLSN() override;
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void func_ov060_0215f148(void);
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void func_ov060_0215f15c(void);
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void func_ov060_0215f170(void);
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void func_ov060_0215f184(void);
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void func_ov060_0215f2ec(void);
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void func_ov060_0215f330(void);
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void func_ov060_0215f4ec(void);
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void func_ov060_0215f55c(void);
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void func_ov060_0215f5d0(void);
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void func_ov060_0215f78c(void);
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void func_ov060_0215f7c4(void);
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void func_ov060_0215f7d0(void);
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void func_ov060_0215f80c(void);
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void func_ov060_0215f814(void);
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void func_ov060_0215f924(void);
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void func_ov060_0215f9e0(void);
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void func_ov060_0215fba8(void);
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void func_ov060_0215fc80(void);
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void func_ov060_0215fd38(void);
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void func_ov060_0215fe7c(void);
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void func_ov060_0215ff48(void);
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void func_ov060_021600c0(void);
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void func_ov060_021600cc(void);
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void func_ov060_021600e8(void);
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void func_ov060_02160104(void);
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};
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class ActorProfileUnkZLSN : public ActorProfile_Derived1 {
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public:
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/* 00 (base) */
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ActorProfileUnkZLSN();
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~ActorProfileUnkZLSN();
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/* 0C */ virtual Actor *Create();
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static ActorProfileUnkZLSN *GetProfile();
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};
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