mirror of
https://github.com/zeldaret/st
synced 2026-05-24 15:21:00 -04:00
90203403dd
* GameModeAdventure_001 OK * GameModeAdventure_024 17% * GameModeAdventure_024 73% * GameModeAdventure_024 99% * jp region differences * rename GameModeAdventure_024 and GameModeAdventure + UnkStruct_ov000_020d8660_024 OK * UnkActorSystem1OK * UnkActorSystem2 OK * delink more of ov024 & UnkStruct_027e0998_024 OK * improve instance stuff & UnkStruct_027e0cf8_024 OK * AdventureModeManager_160_024 OK & GameModeStartUp OK * fix regressions * fix regressions 2 * AdventureModeManager_170 OK * AdventureModeManager_174_Base OK * AdventureModeManager_174 OK * mark GameModeAdventure_024 as complete * AdventureModeManager_178 OK * AdventureModeManager_180 OK * AdventureModeManager_184_024 OK * AdventureModeManager_18C_024 OK & AdventureModeManager_190_024 OK * AdventureModeManager_15C_20_00 61% * AdventureModeManager_15C_20_00 OK * jp version differences * delink what's left in the overlay * fix regressions * AdventureModeManager_1B8_Base_024 98% * AdventureModeManager_1B8 48% and link AdventureModeManager_024 * AdventureModeManager_1B8_Base and AdventureModeManager_1B8 OK * oops * mark statics as local
102 lines
2.7 KiB
C++
102 lines
2.7 KiB
C++
#pragma once
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#include "System/SysFault.hpp"
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#include "global.h"
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#include "types.h"
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#include <stddef.h>
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#define GAME_ASSERT(cond, line, msg, ...) \
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(!(cond) ? data_02049984.func_020125a4(__FILE__, (line), (msg), __VA_ARGS__) : ((void) 0))
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#define ASSERT(cond, msg, ...) GAME_ASSERT(cond, __LINE__, msg, __VA_ARGS__)
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typedef u32 UnkId;
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enum __UnkId {
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UnkId_EXPH = 'EXPH', // Expanded Heap?
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UnkId_FRMH = 'FRMH', // Frame Heap?
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UnkId_UNTH = 'UNTH', // Unit Heap?
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UnkId_UNSH = 'UNSH', // Unspecified Heap?
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};
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typedef u32 HeapIndex;
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typedef s16 HeapIndex16;
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enum HeapIndex_ {
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HeapIndex_Main = 0, // UnkId_FRMH
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HeapIndex_1 = 1, // UnkId_EXPH
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HeapIndex_2 = 2, // UnkId_UNSH
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HeapIndex_ITCM = 3, // UnkId_UNSH
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HeapIndex_DTCM = 4, // ?
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HeapIndex_5 = 5, // ?
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HeapIndex_6 = 6, // UnkId_FRMH
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HeapIndex_7 = 7, // ?
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HeapIndex_8 = 8, // ?
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HeapIndex_Max = 9
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};
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class SysObject {
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public:
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void operator delete[](void *ptr);
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};
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void *operator new(size_t length, u32 id, u32 idLength = 4);
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void *operator new[](size_t length, u32 id, u32 idLength = 4);
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static inline void *operator new(size_t length, void *ptr = nullptr) {
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#pragma unused(length)
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return ptr;
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}
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class UnkStruct_02011e10_Sub1 {
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public:
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/* 00 */ UnkId mId;
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/* 04 */ unk32 mUnk_04;
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/* 04 */ unk32 mUnk_08;
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/* 04 */ unk32 mUnk_0C;
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/* 04 */ unk32 mUnk_10;
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/* 04 */ unk32 mUnk_14;
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/* 04 */ unk32 mUnk_18;
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/* 04 */ unk32 mUnk_1C;
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/* 04 */ unk32 mUnk_20;
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/* 04 */ unk32 mUnk_24;
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/* 04 */ unk32 mUnk_28;
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/* 2C */ unk8 mUnk_2C[0x60 - 0x2C];
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};
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class UnkStruct_02011e10 : public SysObject {
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public:
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/* 00 */ UnkStruct_02011e10_Sub1 *mUnk_00[HeapIndex_Max]; // the pointer seems to match arena lo
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/* 24 */ unk32 mUnk_24[2];
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/* 28 */ STRUCT_PAD(0x2C, 0x5C);
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/* 5C */ unk32 mUnk_5C;
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/* 60 */ unk32 mUnk_60;
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/* 64 */ unk32 mUnk_64;
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/* 68 */ unk32 mUnk_68;
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/* 6C */ unk32 mUnk_6C;
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/* 70 */ unk32 mUnk_70;
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/* 74 */ unk32 mUnk_74;
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/* 78 */ unk32 mUnk_78;
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/* 7C */ unk8 mUnk_7C;
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/* 7C */ unk8 mUnk_7D;
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/* 7C */ unk8 mUnk_7E;
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/* 7C */ unk8 mUnk_7F;
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/* 80 */ unk8 mUnk_80;
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/* 81 */ unk8 mUnk_81;
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/* 82 */ unk8 mUnk_82;
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/* 83 */ unk8 mUnk_83;
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unk32 func_02013014();
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bool func_02013070();
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void func_020130d4(unk32 param1);
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void func_ov001_020ba588(unk32 param1, unk32 param2);
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void func_ov018_020c4980();
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void func_ov018_020c4a5c();
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};
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extern UnkStruct_02011e10 data_0204999c;
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void *SysNew(UnkStruct_02011e10_Sub1 *param1, s32 length, s32 param3);
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void SysDelete(void *ptr);
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void *func_02011f10(s32 length);
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void *func_02011f30(s32 length);
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