Files
Yanis 90203403dd Decompile overlay 24 (Part 1) (#65)
* GameModeAdventure_001 OK

* GameModeAdventure_024 17%

* GameModeAdventure_024 73%

* GameModeAdventure_024 99%

* jp region differences

* rename GameModeAdventure_024 and GameModeAdventure + UnkStruct_ov000_020d8660_024 OK

* UnkActorSystem1OK

* UnkActorSystem2 OK

* delink more of ov024 & UnkStruct_027e0998_024 OK

* improve instance stuff & UnkStruct_027e0cf8_024 OK

* AdventureModeManager_160_024 OK & GameModeStartUp OK

* fix regressions

* fix regressions 2

* AdventureModeManager_170 OK

* AdventureModeManager_174_Base OK

* AdventureModeManager_174 OK

* mark GameModeAdventure_024 as complete

* AdventureModeManager_178 OK

* AdventureModeManager_180 OK

* AdventureModeManager_184_024 OK

* AdventureModeManager_18C_024 OK & AdventureModeManager_190_024 OK

* AdventureModeManager_15C_20_00 61%

* AdventureModeManager_15C_20_00 OK

* jp version differences

* delink what's left in the overlay

* fix regressions

* AdventureModeManager_1B8_Base_024 98%

* AdventureModeManager_1B8 48% and link AdventureModeManager_024

* AdventureModeManager_1B8_Base and AdventureModeManager_1B8 OK

* oops

* mark statics as local
2026-05-18 21:14:27 +02:00

102 lines
2.7 KiB
C++

#pragma once
#include "System/SysFault.hpp"
#include "global.h"
#include "types.h"
#include <stddef.h>
#define GAME_ASSERT(cond, line, msg, ...) \
(!(cond) ? data_02049984.func_020125a4(__FILE__, (line), (msg), __VA_ARGS__) : ((void) 0))
#define ASSERT(cond, msg, ...) GAME_ASSERT(cond, __LINE__, msg, __VA_ARGS__)
typedef u32 UnkId;
enum __UnkId {
UnkId_EXPH = 'EXPH', // Expanded Heap?
UnkId_FRMH = 'FRMH', // Frame Heap?
UnkId_UNTH = 'UNTH', // Unit Heap?
UnkId_UNSH = 'UNSH', // Unspecified Heap?
};
typedef u32 HeapIndex;
typedef s16 HeapIndex16;
enum HeapIndex_ {
HeapIndex_Main = 0, // UnkId_FRMH
HeapIndex_1 = 1, // UnkId_EXPH
HeapIndex_2 = 2, // UnkId_UNSH
HeapIndex_ITCM = 3, // UnkId_UNSH
HeapIndex_DTCM = 4, // ?
HeapIndex_5 = 5, // ?
HeapIndex_6 = 6, // UnkId_FRMH
HeapIndex_7 = 7, // ?
HeapIndex_8 = 8, // ?
HeapIndex_Max = 9
};
class SysObject {
public:
void operator delete[](void *ptr);
};
void *operator new(size_t length, u32 id, u32 idLength = 4);
void *operator new[](size_t length, u32 id, u32 idLength = 4);
static inline void *operator new(size_t length, void *ptr = nullptr) {
#pragma unused(length)
return ptr;
}
class UnkStruct_02011e10_Sub1 {
public:
/* 00 */ UnkId mId;
/* 04 */ unk32 mUnk_04;
/* 04 */ unk32 mUnk_08;
/* 04 */ unk32 mUnk_0C;
/* 04 */ unk32 mUnk_10;
/* 04 */ unk32 mUnk_14;
/* 04 */ unk32 mUnk_18;
/* 04 */ unk32 mUnk_1C;
/* 04 */ unk32 mUnk_20;
/* 04 */ unk32 mUnk_24;
/* 04 */ unk32 mUnk_28;
/* 2C */ unk8 mUnk_2C[0x60 - 0x2C];
};
class UnkStruct_02011e10 : public SysObject {
public:
/* 00 */ UnkStruct_02011e10_Sub1 *mUnk_00[HeapIndex_Max]; // the pointer seems to match arena lo
/* 24 */ unk32 mUnk_24[2];
/* 28 */ STRUCT_PAD(0x2C, 0x5C);
/* 5C */ unk32 mUnk_5C;
/* 60 */ unk32 mUnk_60;
/* 64 */ unk32 mUnk_64;
/* 68 */ unk32 mUnk_68;
/* 6C */ unk32 mUnk_6C;
/* 70 */ unk32 mUnk_70;
/* 74 */ unk32 mUnk_74;
/* 78 */ unk32 mUnk_78;
/* 7C */ unk8 mUnk_7C;
/* 7C */ unk8 mUnk_7D;
/* 7C */ unk8 mUnk_7E;
/* 7C */ unk8 mUnk_7F;
/* 80 */ unk8 mUnk_80;
/* 81 */ unk8 mUnk_81;
/* 82 */ unk8 mUnk_82;
/* 83 */ unk8 mUnk_83;
unk32 func_02013014();
bool func_02013070();
void func_020130d4(unk32 param1);
void func_ov001_020ba588(unk32 param1, unk32 param2);
void func_ov018_020c4980();
void func_ov018_020c4a5c();
};
extern UnkStruct_02011e10 data_0204999c;
void *SysNew(UnkStruct_02011e10_Sub1 *param1, s32 length, s32 param3);
void SysDelete(void *ptr);
void *func_02011f10(s32 length);
void *func_02011f30(s32 length);