mirror of
https://github.com/zeldaret/st
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205dc5a1ca
* day 1 * delink overlay 17 * UnkStruct_027e0ce0_30_017 & UnkStruct_027e0ce0_40_017 * ItemManager_017 OK * UnkStruct_027e0ce0_40_Base_94_017 95% * UnkStruct_027e0ce0_017 OK * PlayerLinkActor_017 OK * PlayerLinkActor_A0_20_017 OK * code_020be2ec_017 99% * ActorManager_017 OK * Actor_017 OK * ActorEventIcon_017 OK * code_020be2ec_017 OK * MapObjectManager_017 97% * MapObject_017 OK * MapObjectSwitchStep_017 OK * fix build issues * fix other versions build issues
17 lines
255 B
C++
17 lines
255 B
C++
#pragma once
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#include "global.h"
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#include "types.h"
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class UnkStruct_020499e0 {
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public:
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/* 00 */ unk32 mUnk_00;
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UnkStruct_020499e0();
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~UnkStruct_020499e0();
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bool func_0201456c(unk32 param1);
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};
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extern UnkStruct_020499e0 data_020499e0;
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